subdirs
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subdirs [2020/11/27 13:12] – johnsanc | subdirs [2023/07/04 08:37] – johnsanc | ||
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====== Single Archive Options ====== | ====== Single Archive Options ====== | ||
- | RomVault has the ability to store your sets in a variety of ways using the Single Archive option in Directory | + | RomVault has the ability to store your sets in a variety of ways using the Single Archive option in Directory |
- | + | The examples below demonstrate what each option does. Assume a fictitious | |
- | ---- | + | |
- | Assume a DAT with the following games: | + | |
< | < | ||
Line 42: | Line 40: | ||
</ | </ | ||
- | ==== Add SubDirs ==== | + | ===== Add SubDirs |
This will put every ROM into a parent directory using the set name. This is the traditional way ROM managers store sets. | This will put every ROM into a parent directory using the set name. This is the traditional way ROM managers store sets. | ||
- | * game1/ | + | * '' |
- | * game2/ | + | * '' |
- | * game3/ | + | * '' |
- | * game3/ | + | * '' |
- | * game4/ | + | * '' |
- | * game4/ | + | * '' |
- | * game4/ | + | * '' |
- | * game5/ | + | * '' |
- | ==== No SubDirs ==== | + | ===== No SubDirs |
- | This will put every ROM into the base directory. If there are any ROM name conflicts, the ROMs will be renamed by appending an underscore character and an incrementing number: | + | This will put every ROM into the base directory. If there are any ROM name conflicts, the ROMs will be renamed by appending an underscore character and an incrementing number. |
- | * file1.rom | + | |
- | * file1_0.rom | + | |
- | * file2.rom | + | |
- | * file2_0.rom | + | |
- | * file3.rom | + | |
- | * game1.rom | + | |
- | * game1_0.rom | + | |
- | * game2.rom | + | |
- | ==== Add SubDirs if conflicts ==== | + | |
- | This will put every ROM into the base directory. If there are any ROM name conflicts, the ROMs with name conflicts will be placed in subdirectories using the set name: | + | * '' |
- | | + | * '' |
- | * game2.rom | + | * '' |
- | * game3/file1.rom | + | * '' |
- | * game3/file2.rom | + | * '' |
- | * game4/file1.rom | + | * '' |
- | * game4/file2.rom | + | * '' |
- | * game4/file3.rom | + | |
- | * game5/game1.rom | + | |
+ | ===== Add SubDirs if conflicts ===== | ||
+ | This will put every ROM into the base directory, however if there are any ROM name conflicts whatsoever then this setting falls back to "Add SubDirs" | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
- | ==== Add SubDirs if multiple roms ==== | + | |
+ | ===== Add SubDirs if multiple roms ===== | ||
This will put ROMs into the base directory if the following conditions are met: | This will put ROMs into the base directory if the following conditions are met: | ||
* The set must consist of a single ROM only | * The set must consist of a single ROM only | ||
* The set name must match the ROM name (case sensitive) minus the file extension | * The set name must match the ROM name (case sensitive) minus the file extension | ||
All other ROMs will be placed in subdirectories using the set name. This option is useful in combination with the " | All other ROMs will be placed in subdirectories using the set name. This option is useful in combination with the " | ||
- | * game1.rom | + | * '' |
- | * game2.rom | + | * '' |
- | * game3/ | + | * '' |
- | * game3/ | + | * '' |
- | * game4/ | + | * '' |
- | * game4/ | + | * '' |
- | * game4/ | + | * '' |
- | * game5/ | + | * '' |
- | + | ||
- | + | ||
- | Note: This option does not currently work with files that have a double file extension, like iso.dec or nkit.gcz. For flattening those sets use the "No SubDirs" | + | |
+ | <WRAP tip>The **No SubDirs** and **Add SubDirs if multiple roms** settings can be used in conjunction with the **File** archive type to store uncompressed single-file sets without subdirectories, | ||
subdirs.txt · Last modified: 2023/11/09 12:18 by johnsanc