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performance_tuning [2024/07/13 17:59] – [Configure a cache ToSort on a fast drive] johnsancperformance_tuning [2024/09/14 12:20] (current) – [If using UnRAID, keep ToSorts on the same drive letter or share as the RomRoot] johnsanc
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-==== If using UnRAID, keep ToSorts on the same drive letter or share as the RomRoot ==== +==== Keep ToSorts on the same volume as the RomRoot ==== 
-RomVault can move complete TorrentZipped archives and uncompressed files quickly with a move operation instead of copy & delete. However, in order to perform this operation the source and destination must be on the same volume. For example, if you have an UnRAID array with a Downloads share and a Games share, you may want to create a rootshare so you can access both under the same drive letter or base UNC path. If you are moving files across shares or drive letters, a copy & delete operation will be used instead of rename.+RomVault can move archives and uncompressed files quickly with a move operation instead of copy & delete. However, in order to perform this operation the source and destination must be on the same volume. For example, if you have an UnRAID array with a Downloads share and a Games share, you may want to create a rootshare so you can access both under the same drive letter or base UNC path. If you are moving files across shares or drive letters, a copy & delete operation will be used instead of rename.
  
-<WRAP info>The rename operation will not be used if the file to be moved resides on the cache pool and must be moved across shares, E.g. from Downloads to Games. To get around this and still use a cache pool, you should consider using a Downloads directory under your Games share so both the source and destination reside on the same share.</WRAP>+<WRAP info>UnRAID Note: The rename operation will not be used if the file to be moved resides on the cache pool and must be moved across shares, E.g. from Downloads to Games. To get around this and still use a cache pool, you should consider using a Downloads directory under your Games share so both the source and destination reside on the same share.</WRAP>
  
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performance_tuning.txt · Last modified: 2024/09/14 12:20 by johnsanc