subdirs
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subdirs [2020/11/27 13:39] – johnsanc | subdirs [2023/11/09 12:18] (current) – johnsanc | ||
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====== Single Archive Options ====== | ====== Single Archive Options ====== | ||
- | RomVault has the ability to store your sets in a variety of ways using the Single Archive option in Directory | + | RomVault has the ability to store your sets in a variety of ways using the Single Archive option in Directory |
- | + | The examples below demonstrate what each option does. Assume a fictitious | |
- | ---- | + | |
- | Assume a DAT with the following games: | + | |
< | < | ||
Line 42: | Line 40: | ||
</ | </ | ||
- | ==== Add SubDirs ==== | + | ===== Add SubDirs |
- | This will put every ROM into a parent directory | + | This will put every ROM into a subdirectory |
- | * game1/ | + | * '' |
- | * game2/ | + | * '' |
- | * game3/ | + | * '' |
- | * game3/ | + | * '' |
- | * game4/ | + | * '' |
- | * game4/ | + | * '' |
- | * game4/ | + | * '' |
- | * game5/ | + | * '' |
+ | <WRAP tip> | ||
- | ==== No SubDirs ==== | + | ===== No SubDirs |
This will put every ROM into the base directory. If there are any ROM name conflicts, the ROMs will be renamed by appending an underscore character and an incrementing number. This setting is generally only useful if you know the DAT does not have any name conflicts across ROMs. | This will put every ROM into the base directory. If there are any ROM name conflicts, the ROMs will be renamed by appending an underscore character and an incrementing number. This setting is generally only useful if you know the DAT does not have any name conflicts across ROMs. | ||
- | * file1.rom | + | * '' |
- | * file1_0.rom | + | * '' |
- | * file2.rom | + | * '' |
- | * file2_0.rom | + | * '' |
- | * file3.rom | + | * '' |
- | * game1.rom | + | * '' |
- | * game1_0.rom | + | * '' |
- | * game2.rom | + | * '' |
- | + | ||
- | ==== Add SubDirs if conflicts ==== | + | |
- | This will put every ROM into the base directory. If there are any ROM name conflicts whatsoever, this setting falls back to "Add SubDirs" | + | |
- | * game1/ | + | |
- | * game2/ | + | |
- | * game3/ | + | |
- | * game3/ | + | |
- | * game4/ | + | |
- | * game4/ | + | |
- | * game4/ | + | |
- | * game5/ | + | |
- | ==== Add SubDirs if multiple roms ==== | + | ===== Add SubDirs if conflicts ===== |
- | This will put ROMs into the base directory if the following conditions | + | This will put every ROM into the base directory, however |
- | * The set must consist of a single | + | * '' |
- | * The set name must match the ROM name (case sensitive) minus the file extension | + | * '' |
- | All other ROMs will be placed | + | * '' |
- | * game1.rom | + | * '' |
- | * game2.rom | + | * '' |
- | * game3/ | + | * '' |
- | * game3/ | + | * '' |
- | * game4/ | + | * '' |
- | * game4/ | + | |
- | * game4/ | + | |
- | * game5/ | + | |
- | Note: This option | + | ===== Add SubDirs if multiple roms ===== |
+ | This will put ROMs into set subdirectories if the set contains multiple ROMs. All other ROMs will be placed in the base directory. Naming conflicts are handled by appending an incrementing number to the file name. This option | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | * '' | ||
+ | <WRAP tip>The **No SubDirs** and **Add SubDirs if multiple roms** settings can be used in conjunction with the **File** archive type to store uncompressed single-file sets without subdirectories, | ||
subdirs.1606513150.txt.gz · Last modified: 2020/11/27 12:39 (external edit)